An important detail is that Bolsomito 2k18 was initially scheduled for release on 28 September, and had its release delayed until two days before the first round of voting. Produced and distributed by BS Studios, the game was classified as “violent”, “bloody”, “casual”, “political”, “ indie”, “action”, and as containing “nudity”, by the developers and gamers. Steam is a electronic game sales platform. It was in this context that on October 5th 2018, on the eve of the first round of voting, the electronic game Bolsomito 2k18 was released for purchase with discounts on Steam.
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It is important to emphasize this fact, because Bolsonaro was elected through his digital activism (particularly on Twitter) and the digital activism of his supporters and sons, also on their Twitter accounts. Even if these online activities were already part of people’s daily lives, they became more intense and impregnated with meanings through their political and moral use, especially by supporters of the candidate Jair Bolsonaro who, according to electoral polls before the first term, would not have won the elections, if former President Lula was a candidate. Defamation campaigns conducted by sharing memes, images, videos and leaks on social networks, as well as the circulation of fake news on groups of Facebook, Twitter, Instagram, Whatsapp, wound up dominating other media. Since Brazil’s political and institutional crisis that erupted in June 2013, followed by the impeachment of President Dilma Rousseff, the judgement and incarceration of former president Luís Inácio (Lula) da Silva, and culminated in the electoral process of October 2018, digital platforms have had an active participation in Brazilian political and social life. Jogos eletrônicos eleições 2018 Bolsomito 2K18 O artigo será desenvolvido em três partes: na primeira, apresentaremos uma descrição densa do jogo na segunda parte, levantaremos algumas considerações que dizem respeito às doutrinas da Batalha Espiritual e dos Sete Montes da qual a atual Ministra Damares Alves é pastora na terceira parte propomos uma discussão entre a etnografia e as propostas do plano de poder dos sete montes, a partir da teoria da justificação e das cités, desenvolvidas por Boltanski e Thévenot (1991). O trabalho de campo foi iniciado logo após o lançamento do jogo, pouco antes do primeiro turno e durou até o quadragésimo quinto dia de governo do novo presidente eleito, Jair Bolsonaro. Trata-se de uma análise do jogo produzido durante a campanha eleitoral de 2018, intitulado, Bolsomito 2k18. The work was conducted by Laura Graziela Gomes, coordinator of the project “Conflitos, controvérsias, identidades e moralidades nas plataformas digitais em perspectivas comparadas” (PPGA/NEMO/InEAC), Tony Bela Alves (master’s student/PPGA), Christian Thorstensen (master’s student /PPGA), and Isabele Acácio Soares (undergraduate student in anthropology, 5th semester), with support from Diogo Iendrick (master’s student /PPGA), and Diogo Castro (bachelor in anthropology/UFF). O presente artigo é resultado de um trabalho coletivo realizado pelo grupo de pesquisadores de Antropologia do NEMO (Núcleo de Estudos da Modernidade), INCT/InEAC/UFF que investiga jogos eletrônicos 4 4 In the third part we discuss the ethnography and proposals of the plan for attaining power found in the Seven Mountain power plan, according to the theory of justification and cités, developed by Boltanski and Thévenot (1991).Įlectronic games 2018 Brazilian elections Bolsomito 2K18 Minister Damares Alves is a pastor at the Igreja da Lagoinha neopentecostal church in Belo Horizonte, MG.
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in the second part we raise considerations about the Spiritual Warfare and Seven Mountains doctrines preached by the pastor and now minister, Damares Alves. The article is presented in three parts: in the first, we present a dense description of the game 2 2Ĭonsidering that many readers from the field of anthropology are not familiar with electronic games, we understand that it is important to conduct a detailed description of this game in particular. The fieldwork began shortly after the game's release, just before the first round of voting, and lasted until the forty-fifth day of the new Jair Bolsonaro government. It is an analysis of a game produced during the 2018 election campaign entitled “Bolsomito 2k18”.
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This article is the result of a collective study conducted by anthropology researchers who study electronic games from the Center for Studies of Modernity (NEMO), INCT / InEAC / UFF.